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Islamic Warrior Artifacts Museum (Vr) Application

Video Islamic Warrior Warrior Artifact In History Museum Virtual Reality Application
Virtual reality Islamic warrior artifacts in history museums are the application that presents non-immersive virtual reality, the meaning of non-immersive virtual reality is that the user will experience the real world through the monitor and still be in control by using a keyboard and mouse. In this paper we will go through chapter by chapter, Inside chapter one we will go through research background, we are looking through the journey of Islamic history. It was an inspirational story, also artifact is a material that shows proof of the existence of the past that has been discovered by archaeology, Islamic warrior artifacts in history museum application will be in nonimmersive virtual reality and the inspiration to take on this topic, is about Islamic warrior artifacts history, especially the warriors. In Problem Statement, The perspective in the Islamic community on the western world, and the Islamic community has lacked attention to Islamic warrior history. For research objective is the main goal for this project, research question will be based on the research objective. After that for the scope part we will see the target audience and goal for this project, and limitation is about what part where the researcher can produce for this project. It was necessary to understand the topic itself. The artifact in the museum needs to be based on real artifacts, the artifacts need to be full of information, and the museum needs to be interactable inside the application. It will be interesting to experience the museum in the real world through non-immersive virtual reality.
View Inside The Application
To presenting the 3d artifacts in Islamic history we are needed to create the museum, the museum will be the platform for 3d artifact. In creating the 3d museum modelling we used the Unity software instead of Blender software, the reason for using Unity software to create the 3d Museum is much easier to make the interactivity between the player, the museum itself has the interactivity and the needs to link with the pages of the application, the animation of the door also created in Unity software same as the information of the artifact. Since we make an Islamic Museum, the roof of the museum will look like a masjid, and the museum will have the basic criteria of all museums, such as souvenir shops, counter tickets, and a lounge.
Designing Ui Images
After modelling the 3d artifacts and museum, we need to design the Ui images for unity. The Ui Images that we will show inside the application are pages, buttons, brochure, museum building, artifacts infographic, map board and instruction board. After designing the Ui images the Ui images will be import inside Unity to display their function or look more realistic in virtual reality
3D Modelling in Blender
When modelling the 3d artifacts we need to research the Islamic artifacts in history in real time. To model the artifacts, we need to create the artifacts exactly by what it looks like. If the 3d model artifact is not similar to the artifacts it could confuse the user to understand what the artifacts are about. To create the 3d artifacts, we need a 3d software, the software that we choose is Blender, this software has a lot of tools and easily to create the 3d model, with this software we can create thirty three Islamic artifacts and put it into the museum.
Board Design and Sitemap
For the design board is where we visualize how the application will look like when its finalized. Inside this development phases, after creating the sitemap we come up with a lot of idea how to create the museum with 3d artifacts in history and how the application will finalized, as we can see the first and second sequence of design board, we try to show how the users will start the application with the icon that have a logo of the application, after the user run the application the user will go straight on application pages from sequence three until six, those pages present main menu pages, about pages, instruction pages and credit pages, those pages is according the sitemap of the application. After that the users will go straight open the virtual reality of the application, where the users will find they were in the museum. When the users inside the museum, the users will find the 3d model artifacts and interactivity info. The users can interact with a lot of things such as door laptop maps brochure and floor. Finally when the user done using the application they can exit the application wherever and whenever they want. Inside shown how the users will interact with the application.

The sitemap of the application is shown in the figure is pages of the application and workflows of the application, with this sitemap we can create the application step by step. Inside this sitemap shown form the start of the application through pages and the virtual reality, the process to execute the application we create pages of the application, 3d modelling, unity script, and the museum easily. The sitemap is the early stage in development phases to execute the project. Inside this sitemap we have the homepages which will be going to main menu pages, inside the main menu pages, it presents five buttons which is the museum, about, instruction, credit and exit buttons. When inside the museum we will have pause button where we can exit of the application or go back to main menu button.
Unity Software
Unity software is where the researcher can create the application, inside the Unity software researcher can create non immersive virtual reality and fully immersive virtual reality. Additional, Unity software also can create pages that can be interact with and can create 3d modelling and 3d or 2d animation. The researcher using this software is because the software can create all this stuff and creating the player controller, game manager, interactable button etc
CONCLUSION
Phases of this project have been executed. The research objective, the evaluation process, and the product development have been done. The virtual reality Islamic warrior artifact in the history museum overview for this project has been strongly agreeing that this project shows that users can be inspired by Islamic history and aware of the virtual reality application, and also the users can experience explore the museum through virtual reality based on chapter five the evaluation process. Virtual reality Islamic warrior artifacts in history museums is a platform for the user to explore the artifacts getting to know more about the Islamic warrior in history.
Islamic Warrior Artifacts Museum (Vr) Application
Published:

Islamic Warrior Artifacts Museum (Vr) Application

Published: